![]() ![]() I shall have four Cruisers! I captured one, landed to reload Crew.only for the mission to complete and the second Cruiser to be gone when I took off again. Fair compensation for how much time it took, I thought. On the final attempt over Farpoint, I somehow lucked into TWO Cruisers being disabled. Capturing was tricky on the first one and borderline impossible on the last (because Navy and a very, very spiteful Capture RNG, unequalled before or since).The shortage of lucrative things to do with that much firepower was a much bigger bottleneck than anything else. It would be trivial for a player to come to this mission with a stronger force than I did. In this one I am intentionally restricting myself to try to play through the story, rather than haring off after fancy alien tech and breaking game balance across my knee. This, BTW, is the second playthrough I'm doing. It should be noted that the Republic forces had zero apparent difficulty with the pirates, and me being there turned it into a flat out rout where everything died in seconds unless I specifically tried to drag it out. So I decided to capture two of the Cruisers. In short, I had quite a bit of firepower. ![]()
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